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Posts Tagged ‘how i do it’

The world’s most scattershot progress

I haven’t said much here about my work on the current novel — the one that’s a followup to the Memoirs — in part because it is so unlike the process of writing any other novel so far, I’m too busy figuring out what I’m doing to spare much attention for reporting in.

But hey, it’s useful to talk about what happens when you write a Totally Different Kind of Book. So here goes.

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Two kinds of research

I’m starting to think there are two kinds of research — or rather, a spectrum with two ends. Quite possibly it’s a more multi-directional spectrum than that, but there are two ends that seem particularly applicable to my life.

The first kind is reading for facts. This is the type of research I did all the time for the Onyx Court books: I’m writing about a specific thing, and so I need to know stuff about it. What route did Elizabeth I’s coronation procession take? Where were the imprisoned members of Parliament held after Pride’s Purge? When did somebody calculate the moment of perihelion for Halley’s Comet in 1759? What actions were taken by Fenian terrorists in the later Victorian period? This extends to more general questions; a lot of my reading was to fill in broad topics along the lines of “what was life like in this period,” not because there was a specific detail I knew I needed, but because I needed a large mass of specific details to draw from in shaping my plot and laying out my scenes. And often one of those elements would suggest a new dimension to the story, so then I’m off down a new fact-reading rabbit hole; rinse and repeat until my deadline starts breathing down my neck and I have to quit adding to the pile.

The other kind of research is one I used to do all the time — but I didn’t really think of it as “research” back then. It was just, y’know, my life. I took an odd assortment of classes and read an odd assortment of books, and they all poured material into my head, and out of that came stories. This is reading for fodder, and I’m finally back to doing it, because I have several projects in the hopper that are all secondary-world, as opposed to urban fantasy (the Wilders series) or historical fantasy (Onyx Court) or what I think of as world-and-a-half (Memoirs of Lady Trent, halfway between historical and invented). It isn’t that I won’t wind up using specific details out of what I read; the difference is that in the end, I’m not actually writing about those things. Lately I’ve been reading a book on Mary Wollstonecraft and Mary Shelley, Everyday Things in Premodern Japan, the Mahabharata, a book on the Sumerians, a bunch of Wikipedia articles on ancient Greek philosophy and society because I finished Jo Walton’s The Just City. Am I planning on writing anything set in Georgian England, Tokugawa Japan, ancient India, ancient Sumer, or ancient Greece? Not necessarily. But it’s all going into the mental compost heap, to intermix and break down and become fertile soil for ideas.

Some subconscious part of myself feels like I’m skiving off of work reading these things, because it’s been trained by nine books of historical or quasi-historical fiction to think the only real research is the kind done for facts. I need to do this, though, or else the worlds I invent will stay firmly in the box of “modified analogues,” places that can easily be mapped to single real-world origins. I need to throw a bunch of different things into my head at once, so that I come up with a society where there’s a deified emperor (a bit Roman, a bit Egyptian) and a caste system (a bit Indian) with a meritocratic way of changing your caste (a bit Chinese) and a clockpunky tech level (a bit Italian Renaissance) and so forth, without it being straightforwardly any of those things. If they wind up having an architecture a little bit like Tokugawa Japan or a schooling system like ancient Sumer, it will be because that happened to click into place, not because I had to use one of those societies for inspiration.

As I said at the beginning, these aren’t clearly divided types. “What was life like in this period” is closer to being a fodder-type question than “how rapidly did the plague take hold in 1665,” because it’s designed to help me come up with ideas for that specific period. And you’ll see the Mayan calendrical system with a minor fictional paint job showing up in Lightning in the Blood because years ago I read about it for fun and wound up incorporating it into a story more or less wholesale, complete with fiddly little details about Year-Bearers. But it helps me to remember that fodder-type reading is a form of research, and one that’s very necessary for my job.

transitions, blech

There are certain kinds of transition scenes I detest writing. One of them is the “holy shit, the supernatural is real!” scene common to so much urban fantasy; it was a source of great pleasure to me that I could more or less skip that scene in Midnight Never Come, on the grounds that the reaction of a sixteenth-century gentleman would not so much be “there are faeries under London?” as “there are faeries under London?” (You’ll note that nearly every pov character for the remainder of the Onyx Court series already knew about the fae by the time they showed up in the story. This was not deliberate, in the sense of being a thing I consciously decided to do . . . but I wouldn’t call it an accident, either. The sole exception that leaps to mind is Jack Ellin, and I had more than enough going on in the story to divert him, and me, while that transition happened.) It’s boring to me because the audience already knows the supernatural is real (or at the very least has no reason to be surprised by this fact), and we’ve seen that conversation so many times, making it fresh is really difficult. Your main hope is to undermine it in some fashion, like the time on Buffy when they told Oz vampires and demons were real. “I know it’s a lot to take in –” “Actually, that explains a lot.”

I’m dealing with a similar kind of thing in the fifth Memoir right now. The scene isn’t about the supernatural being real; it’s a different kind of transition, one I don’t really have a name for. And of course I can’t get into specifics, but it’s one of those deals where something very complicated is going on, only the complication is of a type that doesn’t actually make for great narrative. After the initial drama of the moment is over, there’s a lot of explaining that needs to happen, and a lot of very tedious suspicion that can’t be laid to rest with the right words or a single decisive action. Inside the story, the whole thing is going to drag on for days — probably for weeks. Making the reader sit through all of that would be dire, starting with the fact that I would have to write all of that.

It’s at moments like these when I love the retrospective, consciously-framed first person viewpoint of this series. Because I can 100% get away with Isabella saying “what followed was very tedious and dragged on for weeks, because there was nothing I could do that would resolve it with a single decisive action. But X, Y, and Z got settled — not without a great deal of wrangling and suspicion, but settled all the same, and now let’s move on to the next interesting bit.” Any viewpoint can skip over things, but this one gives me greater latitude to summarize what I’m skipping, without making it seem like the elided material is simple to deal with in real life. Isabella can acknowledge all the complications without getting bogged down in them.

I had no idea, when I started writing this series, all the advantages that would come with framing the entire thing as a series of memoirs. It just seemed like a period- and subject-appropriate way to approach the whole thing. But my god . . . it’s probably the best craft decision I’ve made all series long.

The Traditional Mid-Book Yo-Yo

As some of you know or have guessed, I’m writing a book on spec this summer — a Sekrit Projekt. It’s going pretty well, though right now I’m kind of wondering if I can fit the remaining plot into my remaining projected wordcount.

Earlier today, I was freaking out a bit because I didn’t have remotely enough plot to fill out the wordcount, and the book was going to run short.

Now, if you’re a normal person, you probably assume this means I thought up some additional plot in between then and now. You would be wrong. Before I freaked out about insufficient plot, I was convinced I had too much plot. And before that, I knew I didn’t have enough, not by a long shot. Because I’m at That Stage of the process: the Traditional Mid-Book Yo-Yo.

It happens every time. This is the seventeenth novel I’ve written, and so I know quite well that because I am not the sort of person who outlines rigorously, I have to eyeball the amount of material necessary to get from where I am to the target length. (The only time I can think of when this didn’t happen to me was with In Ashes Lie. I knew a quarter of the way into that book that there was no way in hell it would fit into 110K: I emailed my editor, and she gave me permission to run over, so long as I warned her if it was headed north of 180K. So that one didn’t have a target; it was as long as it needed to be, which turned out to be 143K.) As I draw near, I have to keep checking in with my brain and gauging whether any adjustments are necessary. And I’m constantly changing my mind.

But at least I know that. Which means I can take the yo-yo in stride, trusting that I’ll be able to tell if I’m really going to miss my mark in either direction. And since this book is a spec project, it isn’t the end of the world if I do miss: the worst that happens is I have to look for ways to flesh the book out during revision, or I don’t manage to complete it before my self-imposed deadline. Either of which is fine, if annoying.

I think I’ll be in the target range, though. I usually manage.

A Rose by Any Other Title

I have this novella I’m trying to title, and the search . . . isn’t going well.

In the course of hunting for a suitable title, I’ve been thinking about the structure of such things. And, of course, having thought about that, the next thing to do is look at my own ouevre and investigate what sorts of patterns I use more or less frequently.

(What? I may not be a biologist, but Isabella gets her scientific turn of mind from somewhere. Also, procrastination.)

The material below the cut is a breakdown of every title I’ve put on a piece of fiction — and in one case, a piece of nonfiction — since I produced my first piece of theoretically professional work, leaving out those where the title was not wholly up to me. (Mostly pieces that amount to work-for-hire.) I’ve included unpublished works and fanfiction in the mix, since that expands the data set by quite a bit, but not titles that ended up being discarded along the way.

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Every Frame a Painting

This is a fascinating series of videos.

The video blogger, Tony Zhou, digs into the art of the director and the cinematographer to talk about how they achieve their effects. For somebody like me, who is a dyed-in-the-wool narrative geek but doesn’t know the first thing about the craft of film, it’s like catnip: a chance to understand how one tells stories with images rather than words.

Mind you, I can’t quite follow everything he says. There are times where he’ll try to draw out a particular point, but its effect is subtle enough or he doesn’t unpack the idea enough or I don’t have enough basic grounding in film craft that I end up shrugging and thinking “okay, if you say so.” But many of them are just great, like “What Is Bayhem?”, wherein he dissects the work of Michael Bay. It isn’t about saying “oh, he’s such a genius” — he isn’t. Zhou’s thesis is that Bay imprinted on a couple of visual tricks and then BEATS THEM TO DEATH in every movie he makes. But it’s possible to identify what those tricks are, and to see he got them from or where other people try to copy him without understanding what he’s actually doing. It’s possible to put your finger on why you don’t like Michael Bay’s films (if indeed you do not like them) . . . because the man uses the same visual tricks without much regard for the material he’s using them on. It’s the equivalent of playing a piece of music all at one volume: there’s no dynamics, no contrast, just EVERYTHING IS EPIC ALL THE TIME. Even when the story itself is not actually being very epic at that moment.

I also loved the video on “Edgar Wright: How to Do Visual Comedy”. It hammered home for me some of the reasons why I find Wright’s movies to be a lot of fun, while a lot of other cinematic comedy bores me stiff. I’ve said before that the issue is one of content, and that’s true: I don’t find humiliation funny, I’m annoyed rather than amused by people acting so stupidly I’m not sure how they can even walk and talk at the same time, gross-out humour is just NO, and I’m very hit-or-miss with physical comedy. I like wittiness, and wittiness tends to be in short supply these days, at least in American comedy films. But it turns out there’s more to it than that. Zhou points out that so many movies have limited themselves to only one channel of humour, which is people standing around talking: they don’t use lighting or well-timed sound effects or matching scene transitions or soundtrack synchronization or things entering and leaving the frame in unexpected ways. (It was interesting, watching Galavant after seeing that video; I found myself noting the places where it employed a broader array of tools.) Using all those channels means you can vary your approach, make your point in different ways depending on the context.

Other particularly good ones: “Jackie Chan: How to Do Action Comedy.” “David Fincher: And the Other Way Is Wrong.” “A Brief Look at Texting and the Internet in Film.” All of them are interesting to watch, but I found those five the most comprehensible and eye-opening. If you have any interest in that sort of thing, they’re well worth taking a look at.

indicted on two charges of negligent authorial cruelty

You would think I’d notice when I’m doing something horrible to my characters — but sometimes the penny drops quite late.

The context for this post is the scene I wrote for Chains and Memory last night. There’s a detail I put into Lies and Prophecy that seemed like an interesting twist, an additional layer to an aspect of the world that the characters hadn’t realized was there. When I started planning out this book, I knew I was going to add another component to that detail; the adding happened a few days ago. And then last night, writing a follow-on scene, I finally realized what I’d done to Julian, by tossing in that little detail so many years ago.

I can’t get more specific than that without massively spoiling things, but I can give a different example of what I mean: Nicholas Merriman, an NPC in my game Memento, which is the campaign that ultimately gave rise to the Onyx Court series. Nicholas is nowhere in the novels, so there will be no spoilers for the Onyx Court if I tell you I may have been more cruel to him than any other member of the Merriman family save Francis. (Who did appear in the novels, so if I tell you his role in the game was pretty much the same except it ended a little bit worse, you’ll have some scale for comparison.)

Memento was a Changeling game about a group of faeries reincarnating in mortal hosts over a period of centuries, trying to create the Philosopher’s Stone. They were assisted in this process by a faerie-blooded human family, the Merrimans, who passed down the knowledge of their quest through the generations . . . but lost bits of it along the way, because seven hundred years is a long time to keep that kind of thing alive. Nicholas, living in the modern day, had only the fragments he’d gleaned from his Alzheimer-afflicted grandfather, and almost no connection to the faerie world whatsoever.

Under the mechanics for fae blood in that game, Nicholas was permitted one single “fae gift,” i.e. an ability inherited from his changeling ancestor. It could be a powerful ability, but he could only have one. I chose Parted Mists. In Changeling, the Mists are a metaphysical force that causes human beings to forget about magical things: to come up with “rational” explanations for them or dismiss them as mere fancy or just forget them entirely. Parted Mists allowed Nicholas to actually remember his interactions with the PC changelings, which was pretty necessary to make the plot go; ergo, my decision seemed like simple common sense.

So they meet Nicholas and realize they were doing something important and go through a process that causes them to remember their past lives, which takes up the bulk of the campaign, with them flashing back to previous centuries (and previous Merriman helpers) before finally snapping back to the present day and finishing what they started.

By which point I had realized that I had been horrifically, unthinkingly cruel to Nicholas.

Because he remembered.

Here’s the thing about Changeling: in that setting, there is a magical layer to the world that we can’t generally see. Changelings can see it; children can see it, but lose the ability as they grow up; adults can be temporarily enchanted to see it, but the Mists make them forget after the enchantment fades.

Nicholas did not forget.

After he met the PCs, Nicholas knew that he was living in grey, dreary Kansas. He knew Oz was right there, all around him: a fantastical world filled with color and magic and wonder. He knew the PCs lived in that world, and he’d been permitted to visit it a few times. But every time, the magic ended, and he was back in black-and-white Kansas — remembering precisely what he had lost.

I did not mean to be so cruel to him. But I was, and it took me months to realize I had been.

And that’s more or less what I’ve done to Julian. Not the same flavor of cruelty, but the same failure to notice until an embarrassingly long time later. The good news is, I have noticed, and that means I can make story out of it; that’s what I was doing last night. Not only that, but in writing up the problem, I realized it had a whole second layer to it, so that he’s asking Kim the question she hears, and also a second question she won’t hear until it’s almost too late.

If I’m lucky, readers will hit this part of the story and think “oh, wow, that’s a really awesome thing Marie Brennan set up there.” They won’t realize how much of it was an accident, that I only just caught at the last second. 🙂

Meet the Rewards: Limited Edition Miniscript

Of all the rewards I’m offering on the Chains and Memory Kickstarter, I think this one is the most special to me.

Changeling: The Dreaming has a concept it calls “dross”: objects invested with so much emotional significance that they actually contain energy of the sort changelings use to power their magic. They literally embody somebody’s dreams. Sometimes a piece of dross is famous or valuable — e.g. Babe Ruth’s bat — but they can just as easily be personal, like your beloved teddy bear from childhood.

That miniscript? Is dross. Back in the fall of 1999, when I had finished the first draft of the novel eventually known as Lies and Prophecy, I knew I needed to edit it. Since I was going on a weekend trip to a football game with the Harvard Band, the bus ride seemed like a good time to read through the book and mark it up — but for that, it needed to be portable. And, well, I hadn’t told anybody other than my then-boyfriend (now husband) that I’d finished a novel, and I didn’t want anybody saying “wow, that’s a giant stack of paper you’ve got there; what did you do, write a novel?” So I invented the miniscript: eight-point font, half-inch margins, single-spaced, full justification, print on both sides of the page, and voila, you’ve got a book on forty pieces of paper.

Which is still, to this day, the way I do my first round of edits. (You can tell me that is a bloody stupid way to print out a manuscript for editing. I will agree with you. And then I will go on printing miniscripts, because that is How I Do Things.)

The miniscript of Lies and Prophecy is quite literally the first time the first draft of the first novel I ever completed existed in print. Its creation is pretty much the moment that Marie Brennan, Fantasy Author stopped being a thing I wanted to be when I grew up, and became what I actually was.

It’s also a record of just how much the book changed over the years — and how much it didn’t. The first draft was flabby as all get-out, and I’ve added all kinds of new layers since then (the Yan Path stuff), fiddled around with secondary characters (Grayson used to be white; Liesel’s friends went through about eight different names apiece), cut out bits of worldbuilding that didn’t really contribute anything to the story. But it’s still the tale of Kim and Julian and the attack on Samhain and it ends pretty much the same way. If somebody ever writes an academic work on Marie Brennan, Fantasy Author, this miniscript will be a goldmine for their attempts to trace my growth as a writer.

And if you want a copy of your very own, you can have one. 🙂

speaking of Ree . . . .

Possibly the easiest way for me to encapsulate the character I talked about in a previous post is by linking you to this song.

It’s an amazing remix all on its own. I love the way it builds, wave-like: it keeps climbing and then receding, stepping back to a quieter level when you expect it to bust out in full Linkin Park screamo yelling. 😛 But more than that, it fit beautifully with Ree at the pivotal moment of her story, the brink of her metamorphosis from the broken, lost thing she had been for eons back to her original self. “I’ve felt this way before” . . . she’d been shattered, and had tried to piece herself back together — thought she had succeeded — but then during the course of the game she was shattered again, falling back to square one, so far from her goal it was almost impossible for her to believe that she was actually closer to it than ever. “Against my will I stand beside my own reflection” . . . she sold half her soul to someone else, not realizing that was what she was doing, and she had to reclaim it. “Without a sense of confidence, I’m convinced that there’s just too much pressure to take” . . . the problem with her Seelie side was that it had too much confidence, without the fatalism of her Unseelie half to temper it, which is how she got broken again, and then the symbolism of the diamond and pressure over time pretty much guaranteed I had to use this song. This was Ree at her lowest point, one step away from victory, and the tension that builds throughout this evokes those days perfectly in my mind. There’s more to it than one song, but I can point to the song and say, this. This is why I can’t forget her story.

When I make soundtracks for characters, or for games I run, or for novels, many of the songs are filler. They go in because I want the whole story in music, and so I pick the best matches I can; in the really good soundtracks, even the filler is pretty solid. But this? This is why I go to the effort. For the one or two or five songs that are the story, the ones that become so linked with the narrative that they end up feeding back into it, and it can be eight years later and hearing them still brings the story to life in my head. This is Galen walking into the chamber below the Monument. This is Dead Rick getting his memories back. Here’s the entire second half of Doppelganger, according to my half-dozing brain when I was in the middle of writing the book; I can quite literally map segments of the novel to the various stages in the music, because my subconscious had decided this was the outline it was writing to. (Much like what happened here, though that was on a smaller scale.)

It’s no accident that I also love film scores. Pairing music with story — turning music into story — is one of my favorite things. Since I’m not a composer, I have to settle for the mix-tape approach. Sometimes it works out very, very well.

What “photo processing” means

In the comments to my last post, Mindstalk asked:

So what does editing consist of? Are you doing major adjustments to each picture, or eyeballing each one for need for any editing, or doing batch edits?

The answer is long enough that I figured it deserved a post of its own.

First of all: no batch editing, in the sense of selecting ten or a hundred pictures and saying “Lightroom, do the following to all of them.” It wouldn’t work: what each picture needs is individual, so I’d just end up changing whatever I had done. Instead, my workflow goes roughly like this.

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