Only in a game . . . .
I think I’ve said before that one of the things I love about RPGs is the over-the-top b.s. we get up to, that I would never put into a story. Like tonight, when a French artificer, a Haitian capoeirista/houngan, and a Japanese-American onmyoji (this totally sounds like the setup to a joke) stole three camels, one of whom is a reincarnated lama in hiding (the pun was intentional, and IC to boot) from a Tibetan peasant, and left in payment a gem nicked out of the fifteenth-century Kazakh tomb of Tamurlane’s chief wizard.
I would never mash those elements into a story together. But it’s fun.
Next week, we break into the hidden basement of the reconstructed Ganden Monastery to steal an angelic artifact from under the noses of the communist Chinese police. Wish us luck!