Criminy. The last time I flexed my mythology muscles this much was . . . .
. . . um . . .
Let’s start that one over.
Criminy, I’ve never flexed my mythology muscles that much before. From trying to dredge up enough underworld/death/destruction/evil gods to cast a 40-person LARP, to remembering what all their stories are, to figuring out what kinds of plot they might have with each other, and then crowning it all by gear-shifting continuously throughout the game itself — do you have any idea how brain-breaking it is to explain Sumerian me to someone, turn around, decide what to do about Odin’s eyeball getting passed to a mortal, turn around, and answer a question on Hindu metaphysics? (Hindu metaphysics can melt your brain all on their own; they don’t need help.)
But the Parliament of the Apocalypse game appears to have gone well. At least, everybody who came to Chili’s seemed reasonably happy ranging up to giddy with residual glee. Costuming was fan-frickin-tastic — as usual, which is one of the reasons I love LARPing with this group. With the high-dress Concordia game just two weeks ago, people still managed to show up with some truly phenomenal stuff. I was pleased by such depictions as the Thoroughly Modern Morrigan (think Irish war goddess as IRA extremist), but I gotta admit, my anthropological snobbery pretty much drooled itself into oblivion over tour de forces like our seaweedy Sedna, Mictlantecuhtli’s regalia, the 11-layer Heian-period junihitoe of Izanami, and more.
What, you want pictures? You may find some here and some here. The former are more posed shots that show costumes clearly, while many of the latter are in-game shots that show the atmosphere of the game. Oh yeah, and though you can’t see it clearly, set crew blew us away, turning the IMU Kiva into our cavern setting, with black tablecloths covering the walls and roots dangling from the ceiling. It’s just a pity that I don’t think anyone got a photo of the anchor of reality that was sitting in the middle.
I’ll stop burbling now. It was my Very First LARP that I’ve co-run, and while putting it together in what functionally speaking was about three weeks was really not the smartest thing I’ve ever agreed to, it was too tempting of a mythology challenge to turn down.