Posts Tagged ‘patreon’
The New Worlds Patreon discussion of weapons continues on with the social forces that shape what people use to attack each other. What are you allowed to carry? What are you trying to do with it? Do you even know how to use that thing?
Comment over there!
It’s no secret that I have an interest in combat. But it’s taken me until the second year of the New Worlds Patreon to start discussing that corner of worldbuilding, beginning with the materials and application of different kinds of weapons. Comment over there!
Also, we keep dancing along the threshold of the next funding goal. So if you’ve been thinking of becoming a patron, now is a great time to start!
This week the New Worlds Patreon is talking about books! And also about scrolls and stelae and other methods of organizing the written word.
By the way, we’re also just $1 shy of the next funding goal, which would allow me to make a print edition of the gathered volumes (Year One is out now in ebook, with more to come). So now is a great time to become a patron!
Normally when authors talk about “writing tools,” they mean things like software for word processing or blocking out distractions. But in this case I mean the physical paraphernalia of recording words: paper and clay, pen and brush and stylus, all the different media we’ve put words on and the devices we’ve used to do it. That’s right, folks, it’s Friday, which means it’s time for another installment of the New Worlds Patreon! Comment over at Book View Cafe . . .
(And don’t forget that the book is on sale now!)
The Patreon tree has delivered its first crop of fruit!
(All the fruit trees in my backyard are currently in flower. I have agricultural metaphors on the brain.)
The New Worlds Patreon has been trucking along for more than a year now, building up a huge pile of material. I’ve gathered the initial mass of it into New Worlds, Year One: A Writer’s Guide to the Art of Worldbuilding: all the posts from that first year, edited and reorganized for your convenience. That’s on sale now, and other installments will follow in due course! If you are a writer, or an artist, or a game designer, or a GM — anybody with a need to invent worlds, or heck, just anybody who likes thinking about different ways of living in real or imaginary worlds — this book is for you.